What to Read After Theory of Fun for Game Design
Readers who loved Theory of Fun for Game Design by Raph Koster keep reaching for these 24 books. This list is built from where Theory of Fun for Game Design is read alongside other books across reader co-reads and book lists. The more independent sources agree on a title, the higher it ranks.
Books to read after Theory of Fun for Game Design
Reality is broken
The art of game design
Level Up!
What Video Games Have to Teach Us About Learning and Literacy
Rise of the Videogame Zinesters
Homo Ludens
Chris Crawford on game design
Challenges for game designers
Man, play, and games
The Grasshopper
Gamification by design
The gamification of learning and instruction
The ultimate guide to video game writing and design
Fundamentals of Game Design (Game Design and Development Series)
Extra lives
The Ultimate History of Video Games
Peopleware
Masters of Doom
Jacked
Joel on Software
Console Wars
Persuasive Games
Pragmatic Programmer
The Cathedral & the Bazaar