What to Read After Physical computing
Readers who loved Physical computing by Dan O'Sullivan keep reaching for these 21 books. This list is built from where Physical computing is read alongside other books across reader co-reads and book lists. The more independent sources agree on a title, the higher it ranks.
Books to read after Physical computing
Getting Started with Arduino
Statistics
Open Innovation
Processing
Building Codes Illustrated
Make
Creative Code
Designing for Interaction
Designing for People
Urban land use planning
Data Flow 2
Designing interactions
Make: Electronics
A Portrait of the Artist as a Young Man
The Ultimate Hitchhiker's Guide to the Galaxy
The Man in the High Castle
Cat's Cradle
Ender’s Game (Ender's Saga, #1)
Siddhartha
Slaughterhouse-Five
Brave New World