Dungeon Master's Guide cover

Dungeon Master's Guide

by Wizards RPG Team

Intended for Dungeon Masters of all experience levels, this essential resource provides incredibly useful tools and advice for running your D&D game! Create thrilling adventures with this revised and expanded Dungeon Master's Guide for fifth edition Dungeons & Dragons. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party. - Includes real-world examples of common pitfalls for Dungeon Masters, along with suggestions for how to handle them - 15 new, ready-to-use, reusable maps for homebrew adventures; ncludes a double-sided poster map depicting Eastern Oerik from the Greyhawk setting and the city of Greyhawk - Presents Greyhawk as a customizable, ready-to-use campaign setting for Dungeon Masters; set your adventures within Greyhawk or use it as a foundation for worlds you create. - More than 300 new and improved treasures and magical items, including 18 brand new magical items - Contains rules for bastions, strongholds built and controlled by players. With crafting, base-building, and resource gathering, bastions are a fun between-session option for players - Easily find information on key D&D characters and locations with the Lore Glossary and multiple handouts and resources for keeping track of campaigns

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Chappie’s discussion starters

🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.

  1. Which character stayed with you after you turned the last page, and why?
  2. Was there a moment where you disagreed with a character’s choice? What would you have done?
  3. What theme did this book keep circling back to — and did it earn its ending?
  4. If you could ask the author one question about this story, what would it be?
  5. Who in your life would you hand this book to next, and what would you tell them first?