Generative design cover

Generative design

by Hartmut Bohnacker

Generative design is a revolutionary new method of creating artwork, models and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can from the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, film and even fantastical buildings. Opening with a gallery of thirty five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple to use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Generative Design is both a source book of inspirational examples of generative design and guidebook on programming with Processing for designers. It covers the foundations of programming, includes important programming codes and showcases projects by leading international practitioners.

Chappie’s discussion starters

🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.

  1. Which character stayed with you after you turned the last page, and why?
  2. Was there a moment where you disagreed with a character’s choice? What would you have done?
  3. What theme did this book keep circling back to — and did it earn its ending?
  4. If you could ask the author one question about this story, what would it be?
  5. Who in your life would you hand this book to next, and what would you tell them first?