Dungeon Builder's Guidebook (AD&D Accessory) cover

Dungeon Builder's Guidebook (AD&D Accessory)

by Bruce R. Cordell

Basic pointers and advice on building dungeons. Permutations that provide ways to "twist" your dungeon in exciting ways. Six distinct dungeon types, each accompanied by property and encounter tables to help you flesh out your dungeon. A collection of 78 geomorphs that you can photocopy, trace, or freehand onto your own maps. The Trap Architect, a detailed process for generating lethal traps. The Autodungeon Engine, a series of tables that allow you to create a dungeon by attaching random geomorphs together, forming a unique dungeon each time.

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