Object-oriented design in Java cover

Object-oriented design in Java

by Gilbert, Stephen

"To take full advantage of Java, or of any of today's object-oriented languages, programmers must learn fundamental design principles as well as the syntax of code. This tutorial teaches program design in a format even beginning programmers can understand." "You'll learn to use a design notation system that makes it easier to represent the design features of a program. Unlike conventional texts in software design, this book starts with concrete solutions and uses examples to demonstrate theory and abstract principles. This approach is aimed at hands-on programmers who learn best by working through problems in step-by-step fashion."--BOOK JACKET.

More by Gilbert, Stephen

Chappie’s discussion starters

🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.

  1. Which character stayed with you after you turned the last page, and why?
  2. Was there a moment where you disagreed with a character’s choice? What would you have done?
  3. What theme did this book keep circling back to — and did it earn its ending?
  4. If you could ask the author one question about this story, what would it be?
  5. Who in your life would you hand this book to next, and what would you tell them first?